I have tried a few attempts at this door, the 2 I have cut it appears that the left hand door left hand 1st groove has problems.
In one instance it cut about 800 long on a 450mm door, (I thought I had forgot to pin it)
In the attached instance the edge groove has not cut full depth and moved over. The right hand door, from the 2 tests seems okay.
I have removed part editor cuts every time to restart it.
(Don't worry about the adjustable shelf holes, it was just some scrap lying around that I used for testing.)
I have applied constraints to the top and bottom but the first groove always seems to come unstuck. It looks okay until you cut it.
In the attached unit, to bring it out so that you can view it unstuck, eyeball it in the part editor select the pointer and it appears
It is a flip op shark nose door job.
I did apply the cut path as 6 different instances.
I was hoping that the left and right hand groove could be only 3mm deep and the top, bottom and center grooves be 4mm deep, I was trying to keep the grooves on the sides of the door smaller so that they appeared to be regular in the kitchen.
They all seem to get subsumed onto the one layer to a depth of 4 mm, I can't seem to set depths in the constraints manager, I can work around that, but is that because the grooves go to the outside? or have I forgotten something, (senility beckons
![Confused :?](./images/smilies/icon_confused.gif)
Any help appreciated.
Thanks