I'm running into an issue with display objects. the double sink from the supplied librarles in this example. When I place it into the job, it looks fine for a while. Then after changing views from overhead to wall, all of a sudden it ends up distorted, like it's from the Bazzaro world. It looks as though some of the vertexes that create the curves are being lost somewhere along the line.
I'm assuming it's something I'm doing, though this seems to happen from only changing views. Is this due to some misuse of the tool on my part? Is there a way to prevent or correct this distortion? Once it happens it seems that the only way to correct it is to replace the display object.
Any hints on this would be appreciated.
TIA
HSF's end up looking weird...
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HSF's end up looking weird...
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